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PRSM

chieflab_review_visual_asset

Active

Tool of ChiefLab

declared in 0.3.0

P104 — approve or reject a single visual asset (LinkedIn graphic / X image / landing hero / Product Hunt gallery / carousel slide). USE WHEN a reviewer hits 'Approve' or 'Reject' on a launch image in the Launch Room. Reads the run's stored visualAssets list, updates the matching asset's status (approved | rejected | pending_approval), persists the change to run metadata so future loads + the channel-media render reflect the decision. Companion to chieflab_regenerate_visual_asset (which produces an updated asset shape without persisting).

Parameters schema

{
  "type": "object",
  "required": [
    "runId",
    "assetId",
    "decision"
  ],
  "properties": {
    "runId": {
      "type": "string",
      "description": "Launch run id that produced the asset."
    },
    "reason": {
      "type": "string",
      "description": "Optional. Why rejected (or why approved). Stored in metadata for audit + future brain memory."
    },
    "assetId": {
      "type": "string",
      "description": "The visual asset id from launchPack.channels[channel].media[*].assetId."
    },
    "decision": {
      "enum": [
        "approve",
        "reject"
      ],
      "type": "string",
      "description": "approve | reject. Updates the asset's status field."
    },
    "workspaceId": {
      "type": "string",
      "description": "Optional workspace id."
    }
  }
}

What this tool wraps· 0 endpoints

min confidence0.700.50

No endpoints wrapped at confidence ≥ 0.70.

Parent server

ChiefLab

https://github.com/bdentech/chiefmo-agent

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chieflab_review_visual_asset — ChiefLab — PRSM MCP